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DM's Deep Dive with Tom Lommel on Improvisation

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This past month on the DM's Deep Dive Tom Lommel, AKA the Dungeon Bastard, discussed the topic of improvisation and D&D.

In a recent query of both Twitter and Facebook, creativity, flexibility, and improvisation topped out a list of the most valued D&D Dungeon Master traits. As a professional actor with a heavy focus on D&D, I sought out Tom to help us unravel the topic of improvisation, how we do it, and how we can get better at it.

Here's the Youtube video of our conversation:

During this episode we cover many topics including:

  • The Dungeon Bastard, his day job, and his approach towards D&D.
  • We're always improvising. D&D, at its core, is a game about improv. It's just how much improv.
  • Improv isn't just the funny voices.
  • Tom's three dirty tricks:
    • "No, but" instead of "Yes, and".
    • Pick one weird tick or detail for an NPC. Does the NPC always scratch his right eye when he talks? Does he refer to everyone as "ma'am"?
    • Prepare for improvisation.
  • Plot radars and Schroedinger's clues.
  • Tips for improvisation during tense moments.
  • Improv difficulty with homebrew versus published adventures.
  • Books for good improv: Dungeon World, Fate Core, Fiasco
  • What we think about Storm King's Thunder.

Other Related Links:

If you like the show, you can watch other episodes of the Deep Dive on Youtube or subscribe to the DM's Deep Dive podcast.


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